First, locate the Game.prefs file (Windows 7/Vista: C:Usersįind this line: CheatsEnabled = 'false' and change false to true. Nuke King - Mission 6 / Launch your first nuke.Īlter game files at your own risk and ALWAYS make backups.None Shall Pass! - Mission 6 / Prevent any enemy King Kriptors from crossing the main fortress bridge.Experimenter - Mission 5 / Build at least four Experimental units.Brutal Conqueror - Mission 4 / Defeat Coleman without the aid of the Fatboys.Master of the Seas - Mission 3 / Build an Atlantis II Experimental Aircraft Carrier.Economic Opportunist - Mission 2 / Build at least two Mass Extractors in enemy territory.Survivor - Mission 1 / Survive the initial wave of Cybran attackers without losing any units.Supremest Commander - Mission 6 / Prevent any enemy King Kriptors from crossing the main fortress bridge.Bot Lord - Mission 6 / Complete the operation with an army made up entirely of Assault Bots (you cannot build any other type of units).A Czar is Born - Mission 6 / Build your first Darkenoid.Experimental Fanatic - Mission 4 / Build at least eight Experimental units.Agent Provocateur - Mission 3 / Capture all of the Security Stations.Pro Anti-Air - Mission 3 / Take out the prison's defensive structures.Kill the game app with CTRL +ALT + DEL, run task manager and end the task. Turn each mod on or off in mod manager and run a skirmish map until the game hangs. Not the Bees! - Mission 3 / Take out the enemy air defenses. This is quite often caused by an offending mod or map that is either not compatible with another mod or not working or not installed correctly.Master Tactician - Mission 2 / Complete the operation by constructing fewer than 30 mobile units.Blockhead - Mission 1 / Prevent the blockade from taking more than 25% damage.Research Savant - Mission 6 / Complete all available research.Master of Pawns - Mission 6 / Win the operation without the aid of any Experimentals.Master of the Deep - Mission 5 / Build a Kraken Experimental Submarine. The only maps i know of that are able to be downloaded is the revamp map pack and if someone can tell me why i cant see the spawn points on the map when i chose it would be much obliged if someone could tell me thanks.I checked the settings to see if they were right. v1.05, 1.05 Patch, Revamp Map Pack v1.1 Mod Support Minimod v7 and this mod all active but when I click launch it doesnt start the game up. Sultan of Soul - Mission 4 / Build at least four Soul Ripper Experimentals. Its been so long since I looked but I have the other Revamp Expansion mods too.Cache and Carry - Mission 3 / Collect all of the Technology Caches.Great Escapist - Mission 2 / Complete the operation without a unit being captured by the enemy.Master Thief - Mission 2 / Capture a Rogue Engineer.Survival Expert - Mission 1 / Survive Gauge's onslaught after the download completes.If you couldn't fix the issue already, try playing with some other players to figure who (or what) is causing the desync, and then try to exclude probably causes one-by-one. This could for example also be caused by severe packet loss of the internet connection, or various client-side hiccups. So anything that might irredeemably bork the gamestate can lead to a desync. However, if anything happens that makes a player's local simulation deviate irredeemably from the "consus" events, this player will desynchronize, which means they are not longer playing the same game as their mates (which also means reviews of the game will be glitched.) However there are people who still prefer the original games UI and for them the lack of the MCM is a major setback. Now, if everything runs fine, every player should effectively have the same events happening in their version of the simulation. SkyUI is the most endorsed mod on all of the Nexus sites, and with the addition of the Mod Configuration Menu (MCM) it has become even more essential on most peoples Skyrim mod list. (This is greatly simplified, but true enough.) Now, if that doesnt work, you might need to know what causes 'desyncs' in the first place: As you might know, SupCom2 uses no dedicated central servers, but is strictly peer-to-peer. any player can leave the game at any time whilst the other by continue playing).įrom the technical perspective, this is solved by having each player play a "Skirmish" match on their local machine, but the commands given by the "bots" are actually what other players command in their version of the game. Desyncs are most likely caused by modifications to the game, a fresh re-install for both of you should help in most cases. Now, if that doesn't work, you might need to know what causes "desyncs" in the first place:Īs you might know, SupCom2 uses no dedicated central servers, but is strictly peer-to-peer. Desyncs are most likely caused by modifications to the game, a fresh re-install for both of you should help in most cases. I suggest first doing what Jack_Jack mentioned above.
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